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DubFilter last won the day on March 18 2017

DubFilter had the most liked content!

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About DubFilter

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  1. It's a ಥ_ಥ Day

  2. It's a ಥ_ಥ Day

  3. It's a ಥ_ಥ Day

  4. It's a ಥ_ಥ Day

  5. It's a ಥ_ಥ Day

  6. It's a ಥ_ಥ Day

  7. It's a ಥ_ಥ Day

  8. It's a ಥ_ಥ Day

  9. It's a ಥ_ಥ Day

    I'll just leave this here: https://en.wikipedia.org/wiki/Executive_Order_6102
  10. vulnerabilities*, algorithms*, encrypted* (You need to learn how to spell mate) ​Passwords have always been salted and hashed (blowfish) from day one, TLS has now been implemented and all pages are HTTPS. Enjoy. https://www.ssllabs.com/ssltest/analyze.html?d=viper.works
  11. Donation Problems......

    Hi Xgz, Could you please PM me the email account associated with your paypal account you used to processes the donation. Colored names have to be applied manually, you need to contact an admin so we can confirm and then manually apply your colored name in game.
  12. Skiddie trying to DDOS the server

    You're also a script kiddie.
  13. Map Reset - READ ME!

    ​FYI That's a terrible CPU much slower than our own for the purposes of a Vanilla Server. The vanilla jar primarily runs on a single core and allocating anything over 6GB of ram to the jar causes significant halts during the JVM's garbage collection cycles (aka Lag). Additionally for disk performance we're on a 3TBx2 Raid 0 Array, with average disk I/O at around 8%. Our CPU: Intel Xeon E5-1650 @ 3.20GHz (Turbo 3.8Ghz), 6 Cores, 12 Threads Your Proposal: Intel Xeon E5-2620 v2 @ 2.10Ghz (Turbo 2.6), 12 Cores, 24 Threads Our typical server load, mind you there are 6 total Game instances running on this machine and none of them experience the lag the current Vanilla server recieves: At this time the vanilla jar is leaking memory with our current world file (126GB) which is bleeding well past 5GB of RAM usage within a few minutes of running requiring us to increase the total max ram allocation to 6GB. The only way to rectify this is for Mojang to fix all areas leaking memory within the existing jar, primarily properly unloading regions when not in use and properly disposing connections when players disconnects.
  14. Admins acting like wild beasts.

    Breaking his chest was very generous in this case, these "cobblestone generators" will lag and crash the server as PPC has noted, especially near spawn which is always loaded. Related: I've had to restart the server at least 4 time a day due to crashes, recently many crashes are inside 20 minutes each other. These sort of things are unacceptable.
  15. .tps bans

    Herobrine, tp bans are for players who spawn kill. If you don't want to get tp banned don't spawn kill.